#pragma once
#include<stdio.h>
#include<time.h>
#include<stdlib.h>
#include<Windows.h>
#define LINE 15
#define ROW  15
typedef struct coordinate
{
	int x, y;
	int count,end;

}coordinate;
void init(char board[LINE][ROW], int line, int row);
void prepare_chessbroad(char board[LINE][ROW]);
void game(void);
int get_number();
void game(void);
int player(char board[LINE][ROW],coordinate*a);
int chang(char board[LINE][ROW], int number, coordinate* n, int weizhi, coordinate* other);
//computer();
void judge(coordinate* a,char n);

